Davis Cup 2016
FootySimulator - Davis Cup of Football Introduction
Introduction

There is an expanded format for the third edition of FootySimulator's Davis Cup of Football.

Format of the groups. Sixteen teams in each continent or continental group are paired into 8 head to head ties by a seeded draw. The eight winning teams progress to the quarter-finals, then semis, and final. The eight losing teams are paired with each other and the losers of those matches go into a promotion/relegation play-off with a team from the division below them.

Format of the ties. Teams play home and away and the team with the higher aggregate score progresses. In the event a tie is level on aggregate, away goals do not count. Instead a deciding third match shall be played on a neutral ground. This deciding match will be played to next goal wins. Prior to 2016, ties have been played on our middle result of 5. We have now switched this to middle result of 3. This will make the results slightly more unpredictable, though still less volatile than the best of 1 format that we use in the FSFA Cup.

Expansion. For the 2016 competition, the Davis Cup of Football has expanded its European section to three divisions. The Americas zone features two division and the new African zone features 1 divsion. Where new divisions have been created, positions are allocated based on the FootySimulator rankings and past Davis Cup performance (if applicable). A classification round, based on our Davis Cup rules filters all the candidate teams down to 16.

The top 4 from one division will play the bottom 4 from the one above them in play-offs that determine whether teams shall be promoted or relegated for the 2017 edition.

As the 2015 Rest of the World Zone was totally dominated by African teams, we have replaced it with an African zone.